Sunday, December 7, 2014

Kickstarter Project: Art in 95 Days (Fictional) and some wine bottle labels


It's been a busy couple of months and I haven't had the free time to do any updating....I ended up acquiring a new job, and this second to last semester of college has definitely been keeping my busy.

I've included some images that are part of a final for my packaging design project, where we were required to make four labels and a display case for a brand of wine. I have a comp of one of the labels on a real wine bottle, which I'll share later.  I drew the labels by hand with Micron pens and acrylic paint and scanned them into the computer.

But the main purpose of this post is to introduce a new idea for a Kickstarter Campaign project, called Art in 95 Days. (I thought of this idea a couple of years ago, and brought it back up to use for a media design project). In a digital world where so many great artist can turn to the internet to tell their story, it can become difficult, I noticed, to make yourself stand out in the crowd. I have to ask myself...what extra "little things" can I do that will push my work into the spotlight? I can spread the word over social media, Facebook, Twitter, Youtube, etc. But the idea of a Kickstarter Campaign allows the public the opportunity of deciding whether or not your artwork is good enough or interesting enough, or worthy enough, for them to invest their money in. It gives the public the chance to consider your work and pick you, from all the artists out there, to support.

That's why I'm considering this campaign. It's an opportunity for me (after all this college craziness ends in the Spring) to put my time next summer into creating as much artwork as possible and allowing the public to experience what I have to offer. It would allow someone the opportunity to look at something I created and think, "That's pretty cool, really. I think I want to see this person grow.".

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